AI Insights · Timothy · January 2022
Top 5 Sniper Games on Android in Central America Q4 2021
In Q4 2021, the top sniper games on Android in Central America saw varied performance in downloads, revenue, and active users. Here’s a detailed look at their trends.
Sniper 3D:Gun Shooting Games
Sniper 3D:Gun Shooting Games had a steady performance throughout the last quarter of 2021. Weekly downloads fluctuated, peaking at around 137K in the week of December 20. Revenue remained relatively stable, with a notable peak of approximately $5K in mid-November. The game also maintained a robust weekly active user base, climbing from around 563K in late September to over 618K by the end of December.
K Sniper - Gun Shooting Games
K Sniper - Gun Shooting Games saw a significant surge in weekly downloads early in the quarter, reaching a high of 327K by mid-November. However, downloads dropped to around 64K by the end of December. Active users followed a similar trend, peaking at around 415K in mid-November before declining to approximately 107K at the end of the year. Revenue remained minimal, only showing slight increases in the final weeks of December.
Giant Wanted
Giant Wanted experienced a strong increase in downloads, peaking at approximately 142K in early December. Weekly active users also saw a rise, reaching around 202K in the same period before falling to about 125K by the end of December. Revenue was minimal, with slight earnings reported in December.
Sniper Honor: 3D Shooting Game
Sniper Honor: 3D Shooting Game had a relatively stable performance in terms of downloads, hovering around 14K to 30K weekly. Revenue remained low but steady, with a slight increase to $70 in the week of December 20. The game’s active users peaked at nearly 50K in early November but declined to around 31K by the end of December.
456 Sniper Challenge
456 Sniper Challenge saw a sharp decline in weekly downloads after an initial surge to around 119K in early November. By the end of December, downloads had dropped to approximately 3K. Active users followed a similar downward trajectory, starting at around 110K in early November and falling to around 5K by the end of the year. Revenue data was not significant during this period.
The data for this analysis comes from Sensor Tower, where more detailed insights can be explored.